![]() Until that's fixed in the final retail version of the game, Mist Survival currently stands as a half-baked experience that proves the (paraphrased) saying, "man (and survival sims) don't live by bread alone. Ultimately, what Mist Survival has to offer right now is a set of basic mechanics that lack finesse, surprises, and narrative context. It takes ages just to start the game, and load times make dying even more punishing than it already is. 2.1 Cave/Mine 2.2 Estate 2.3 Farm 2.4 Garage 2.5 Gas Station 2.6 Large Town 2.7 Military Silo 2. Exploration doesn't help, since all you'll find are more empty buildings and burned out cars. Endless cycles of gathering and crafting and simple interactions with other characters quickly becomes monotonous. In fact, the overwhelming feeling is boredom. The problem is that there just isn't enough of that feeling. ye i tried 1 to 6 but it doesent work and i have no weapons in my hand. ![]() The Infected hunt in the mist, so when it comes and you're far from your shelter, it's truly frightening. Also as mudslid3 mentioned above, you cannot switch a weapon you currently are holding in your hand. The most thrilling moments-in fact, the best part of the game-is when the mist comes rolling in. During the day, Infected are easy to avoid, and while a sudden bear appearance or bandit camp can get your heart beating, those too can be easily avoided. Admittedly, hiding all night can be boring (even though the game's on a sped-up day/night cycle) but the Infected roam at night, and confronting them directly is a quick way to die.ĭespite the possibility of death, tension is generally low here, which is strange for a survival sim. During the day you gather things - canned goods, stones, sticks, bits of metal - and craft them into things that can protect, heal, or nourish you. After the intro, you're set down in a bland woodland landscape with no specific mission other than to survive. Expectations in Mist Survival are set low by a short intro describing an end-of-the world scenario you've heard a million times before. When killed, the Berserker drops a random amount of Military Component Box and Grenade Fragment as well drops a Blueprint.Survival sims are big these days, and competition among them is fierce, but this unfinished sim plays less like a game and more like a proof-of-concept with its weak story and bland world. Mist Survival 0.5.1.3.4 Version All Weapons Early Access0:00 Fist0:19 Basic Torch0:42 Spear (+Replica Wooden Spear)1:25 Wooden Shield (+Upgraded)1:38 Repli. Ground Slam, slams into the ground causing rock to fall from the ceiling.Rock throw, throws a rock at the player causing bleeding and severe wounds.Charge, charges towards the player and stops till the Berserker hits a wall or the player.Take caution as Runners will spawn briefly. When that bar is full, the Berserker will stop as to rest which will allow the player to attack and deal damage to the Main health bar. The Berserker has a health bar which when attacking normally, the bottom bar will go up as the player attacks. To kill the Berserker you will need explosives which does the most damage as well a lot of fire power. ![]() The Berserker is currently the only boss found in the game which when killed, the player will get access to higher tier ores found beyond the Berserkers lair. The Berserker was added to the game in the 0.2.0.0 update*Īs of update 0.3.9 The Berserker is only found inside The Oldmine.Take care when exploring, as they can freely roam during the day without consequence. They will chase until they are dead, or you are. ![]() When close to death, the Seeker will flail on the ground, giving the player time to finish it before it gets back up. They are surprisingly resilient to damage, and it is advised to sneak past them unless you're ready to bring the pain. High chance to cause bleeding and wounds to the player. They are faster than runners, and do much more damage. They are fairly uncommon, spawning in Old West Town and the factory region. ![]() The Seekers are an aggressive mutant that charges the player on all fours once engaged. They can not leave their house or area where they spawn in the day, although they're able to come out at night or during the Mist. Can be a little risky though so expect to take a few hits as you get more greedy. They can not hear Bows although if there is a gun shot, they will become alerted and charge at the player Then go out in the open during the mist and hunt down all the infected you see, let them run at you and swing just before they get to you, 1 shot kill every time. They are fast and hit hard, causing possible bleeding and wounds to the player. The Runners are found in buildings and during the Mist. ![]()
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